All Bosses in The Veil
The official Roblox achievement collection names 12 defeated bosses, one more than it did before the September 12 update. This roster uses those first-party badges as the boundary between confirmed encounters and rumor, which is why The Bell appears here the day it went live and why Cell of Life still does not.
How far has the player base reached?
The Stormcaller has 92,175 awarded badges, only 14,027 players have the Festering Wound badge that ends the Disease Era, and the new Bell badge stands at 249. Follow the complete Disease Era route for the quest order; these counts measure achievement progress, not what to do next.
They count Roblox accounts awarded an achievement. Use them as a rough progression signal, not a boss difficulty score, spawn chance or loot probability. The “past day” value is a rolling API statistic and will move continuously. It is unusually high in this snapshot across every boss because the September 12 update pulled a wave of players back in — the game's basic Early Endure badge alone gained 84,258 awards in twenty-four hours — so do not read the day column as a difficulty ranking.
Its badge, FINAL TOLL, had a visible false start: created at 03:36 UTC on September 12 with zero awards, switched off again at 08:25, then switched back on at 17:58 UTC as the update rolled out. Every one of its 249 awards has come since. The official description is the only instruction anyone has — pretend to be dead, make your way up to what it calls “heaven”, and silence The Bell from deceiving further souls who seek respite.
Playing dead as an entry condition has no precedent among the other eleven, none of which gate on player state. Two launch-day recordings by the same creator place the fight at a Bell Tower and describe a secret quest line that has to be completed before the boss can be reached, with a legendary weapon as the drop. Neither narrates the route — the commentary stops after the introduction and the rest is silent footage — so the location name and the existence of a gate are all that can honestly be taken from them. No written walkthrough exists, and the update still has no published changelog, so this page stops there rather than guessing at a summon item or a quest step.
| Boss | Progression | Awarded | Past day |
|---|---|---|---|
| The Stormcaller STORM CALMED | Early roster | 92,175 | +12,057 |
| The Beholder EYE GOUGED | Early roster | 58,095 | +7,127 |
| Hiveling Titan ROAR SILENCED | Disease Era | 52,451 | +6,736 |
| Smelter Demon EMBER DIMMED | Disease Era | 41,904 | +4,914 |
| Goblin Warlock HEX BROKEN | The Glade | 38,326 | +4,252 |
| The Festering Wound DISEASE PURIFIED | Disease Era finale | 14,027 | +1,614 |
| The Crowned Nothing REIGN UNMADE | Later progression | 8,787 | +1,277 |
| The Puppeteer SHOW'S OVER | Secret encounter | 7,941 | +901 |
| The Masquerade FACES STRIPPED | Later progression | 7,262 | +1,090 |
| The Unfinished DEATH SURPASSED | Later progression | 6,487 | +913 |
| The Headless Behemoth GROUND STILLED | Later progression | 4,536 | +691 |
| The Bell FINAL TOLL | September 12 update | 249 | +249 |
Confirmed boss roster
The Stormcaller
The official badge identifies a Stormcaller that has lost its mind.
Open official badge →The Beholder
Its achievement asks players to resist the creature's temptations and gouge out its eye.
Open official badge →Hiveling Titan
An abnormally colossal Hiveling with a dedicated defeat achievement.
Open official badge →Smelter Demon
A flame-themed boss described by the official badge as the flame of rage.
Open official badge →Goblin Warlock
The badge places its army in the Glade and names the boss directly.
Open official badge →The Festering Wound
Defeating it ends the Era of Disease according to the official achievement.
Open fight guide → Open official badge →The Crowned Nothing
A later boss whose official achievement asks players to end its empty reign.
Open official badge →The Puppeteer
The achievement describes a false audience and ending the Puppeteer's show.
Open fight guide → Open official badge →The Masquerade
Its badge describes cutting the laughter and interrupting a performance.
Open official badge →The Unfinished
The official text names an unforgiving death conjured by The Unfinished.
Open official badge →The Headless Behemoth
The badge describes defeating the Behemoth from the inside.
Open official badge →The Bell
The newest boss. Its badge asks the player to pretend to be dead, make their way up to what it calls "heaven", and silence The Bell from deceiving further souls who seek respite.
Open official badge →Which boss is worth repeating?
The Unfinished is the one recorded as a farm rather than a milestone. A September recording describes it as fightable day or night, repeatable without a cooldown and not a hard fight once you can reach it, dropping Idols of Hatred and the Offering item alongside blue-rarity gear. The entry cost is beating The Festering Wound first. The same recording caps the reward honestly: it carried that player from prestige 2 to 4 and no further, so treat it as an early-to-mid engine rather than an endgame one.
Is Cell of Life the “CREATION UNDONE” boss?
Current gameplay recordings identify Cell of Life as the final main-quest boss, show a second phase and report a fifth accessory slot after the kill. The game also has an enabled achievement named CREATION UNDONE, but its official description remains only “???”. It had 1,518 awards in this snapshot. The timing and rarity make a connection plausible, but the official record does not name Cell of Life, so this wiki keeps it outside the 12 confirmed names until that link can be verified directly. Note the contrast with The Bell: that one is listed above on a single day of evidence because the badge names the boss outright, and this one is not, after a week.
Current Cell of Life fight cues
A September 9 mechanics recording recommends resistance gear and health potions, then shows four useful tells: jump and dash when the boss flashes green, get airborne before the white center orb releases its beam, attack while the boss perches, and keep moving under falling spears. Its second phase replaces the straight white lasers with crossing beams that the player still jumps over. These are community-observed fight cues, not fixed official rules, so recheck them after a patch.
A separate September 9 video advertised as a complete solo method says at the start that the exploit was already patched in new servers and only worked in old ones. Treat that recording as obsolete evidence, not a current strategy.
How to use this list
- Follow the active quest first. A badge confirms that an encounter exists, but it does not document the route, summon item or current server conditions.
- Prepare for patch drift. Health, attacks and rewards can change without the badge name changing.
- Separate official facts from community routes. The names and achievement text above are first-party; the progression labels are navigation aids and will be refined as current runs are cross-checked.
2026-09-12T03:36:34Z at zero awards, enabled: false as of 08:25:11Z the same morning, and enabled: true updated 17:58:48Z with 249 awards by the time of this check. Its description is quoted from that record verbatim. The Bell Tower name, the secret quest gate and the legendary drop come from KronaMint's two September 12 uploads, one and two, read from their spoken introductions and video description rather than from the footage; both fall silent after the intro, which is why no route steps are given. That is one creator, so treat those three details as community-observed rather than confirmed. A search on September 13 found no written guide from any publisher. The experience identity and developer are verified on the official Roblox game page. Cell of Life's final-boss status and second phase were cross-checked in Deepshaken's recorded attempts; the fifth accessory reward was separately described in Good Game Gaming's post-quest walkthrough. The September 9 fight-cue and patched-cheese claims were checked against the original English captions of the linked recordings. Counts are a dated snapshot, not live promises.